Unreal Engine is popular because it removes the effort of designing and building a 3D engine from game creation (and it's my understanding that because it has fairly reasonable licensing agreement).
PRATTLE, or Persistent Realistic AI for Talk and Text Language & Engagement, could be the Unreal Engine of procedurally generated NPC speech in games! And it already has a name... all we have to do is, you know... the hard work...
Unreal Engine is popular because it removes the effort of designing and building a 3D engine from game creation (and it's my understanding that because it has fairly reasonable licensing agreement).
PRATTLE, or Persistent Realistic AI for Talk and Text Language & Engagement, could be the Unreal Engine of procedurally generated NPC speech in games! And it already has a name... all we have to do is, you know... the hard work...