I know why Apple doesn't care to do so, but I really wish they would at least just work with Valve enough to make Proton on Mac a reality.
There was a brief moment where Steam for Mac was announced on stage at an Apple event and Macs got the Half-Life series, Portal, Team Fortress 2, and many others.
Now these games won't even launch on a modern Mac because they are still 32-bit binaries that were never updated.
If Apple doesn't care to be a marketplace for "PC Gamer" type games then fine but at least partner with someone who does care.
> Now these games won't even launch on a modern Mac because they are still 32-bit binaries that were never updated.
The cost of updating all games ever released and of maintaining a 32-bit compat layer is so incomparable that dropping that layer only makes sense because they expect other companies to bear that cost.
Same for Ubuntu or other Linux distros wanting to drop x86 - makes things slightly easier for them but an absolute insane move for the overall ecosystem.
There was a brief moment where Steam for Mac was announced on stage at an Apple event and Macs got the Half-Life series, Portal, Team Fortress 2, and many others.
Now these games won't even launch on a modern Mac because they are still 32-bit binaries that were never updated.
If Apple doesn't care to be a marketplace for "PC Gamer" type games then fine but at least partner with someone who does care.