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I remember using Wine to play pretty much any game on linux back in the early 2000s, even before 64bit was a thing. We had wine hacks, we had a rudimentary dx9 compatibility layer, we had hardware acceleration, and we could just pirate crossover over torrent or dc++ for that one pesky microsoft game that won't load. (of course we don't do that anymore!)

I feel like Proton is just a repackaging of what we already had, which is the culmination of the hard work of the Wine team for the past 20 years, coupled with an online distribution system which could take back your "digital assets" at any time.

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Reference: https://store.steampowered.com/eula/471710_eula_0


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