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>> many-gigabyte streams of sequential writes?

More often than many would expect. Downloading/installing games can do it. No doubt many complaints to Valve about slow servers are likely the fault of slow consumer SSDs not able to keep pace with modern download speeds. And people with the smaller/slower SSDs are more likely to be installing/removing games more often. It's a strange strange world where local storage might bottleneck a residential internet connection.



I've run into this when I first got access to gigabit internet. I was still storing all of my games on good old SATA hard drives.

I set up a 4 gigabyte RAM disk for downloads and such so my hard drives weren't slowing me down. Eventually I got myself some nice and fast SSDs, but even now I run some games of hard drives because of the still significant cost of replacing terabytes of storage capacity.




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