Running the scripts outside the simulation and syncing their commands alongside user input would definitely work on a technical level.
But I think you're massively underestimating how much these scripts can do. Many mods would flood the network connections. And there would also be an awkward delay for all script actions.
But I think you're massively underestimating how much these scripts can do. Many mods would flood the network connections. And there would also be an awkward delay for all script actions.