Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

If it doesnt use voxels what does it use then?


I think the game Teardown is the golden child of voxel rendering in production video games. beautifully lit, fully destructible, and performant


Polygons. It renders the blocks using traditional polygons


Voxels are not a rendering technique. They are an internal representation of the game world as a set of points on a (usually) 3D grid, as opposed to a fully pre-rendered map. Voxels allow for destructibility and full reshaping of terrain, for instance.


Yup, makes perfect sense after thinking about it more.




Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: