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16 core CPU, 64GB RAM, and 100GB of storage is definitely not a budget build, but I don't really see how that would be a "pretty insane workstation", either. That's firmly in consumer space these days and has been for a few years.

But that's also not a requirement, either, that's just what it took for a 40 minute clean build time.



I'd argue that it's not the 'default' workstation most developers who do not have specific requirements will be running, especially on the RAM side.

My personal machine is very mid-spec'ed because my personal projects are all small and don't really require much.

Even my work machine tops out at 32Gb RAM which has always been plenty, even for our comparatively large codebases (although more is always welcome :)).


RAM is cheap and easily upgraded after the fact, though. Going from 32gb to 64gb is $100

I certainly wouldn't spend that for a one-off patch to an open source project, but if you're doing this regularly it's not exactly a steep upgrade either


Those requirements exceed what 99% of developers have, so I would agree that a workstation with those specs is pretty insane.


~5% of steam users have 16 core CPUs & 22% are more than 8 cores: https://store.steampowered.com/hwsurvey/cpus/

No idea where you're pulling your 99% figure from, but it seems quite unlikely.

Regardless, if compiling Chromium or similar large code bases is a thing you want to do regularly, it's unlikely to present a significant burden.


Yeah that's a very doable build on AM4 Ryzen. I'd hope someone with C++ chops to hack on Chrome would be able to afford that.




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