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Filmmakers have already been using it to produce the existing immersive video content, so that's kind of a silly question. But it works for VR180, too, if that's your cup o tea.

Moreover, it's not really a proprietary format and you can already play them officially on Quest.



You are mistaken in your last point. The Quest doesn’t play the Apple Immersive video formats, only their MV-HEVC stereo format.

Nobody has been able to extract Apples immersive videos yet and I’m not convinced the Quest has the decoding power for it.

It’s a lot of pixels to decode (16k at 90fps) , while also doing reprojection of the frames (https://hackaday.com/2024/04/18/unraveling-the-secrets-of-ap...) and I don’t believe their Qualcomm chip used has enough juice leftover to do that.


You're right. I was thinking of spatial video on the Quest. Immersive video is different, but I guess my point is that it's not mystery meat either. The barrier is as you said the performance required to push the pixels, not the format per se.


So title is misleading. It shoots videos for other platforms as well.


I dunno, Blackmagic clearly collaborates with Apple, and probably would have made this camera regardless of Apple Vision Pro or not, but once the two marketing departments came together, they decide to launch it with Apple Vision Pro filming in mind.

That's not to say it cannot be used for other things. Blackmagic frequently market all their cameras for prosumer/professional film-making, but you can use the cameras for so much more than just recording films, although the marketing is geared towards film-markers. Doesn't make it misleading.


They're just echoing Black Magic's own pitch that it's "designed for" Apple's platform and format, and that's evidently true given the specs and features. I don't think of that as misleading.


My take is "designed for Immersive Video" in the sense that Apple's format has very high specifications, and most other HMDs do not demand 8k per eye or 90fps. This camera meets the minimum specification for the Immersive Video format, but that doesn't mean you wouldn't also be able to render the output to other formats.




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