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I hate this. It's cool that it's possible, but I hate it. Generating art solves no real problem and only suppresses a struggling profession without which this wouldn't even be possible...


The problem is that in the indie game market, where most 2d sprites are drawn, there is not enough money going around making many studios profitable. By reducing cost of manual 2d animation, more studios can be profitable and able to deliver better, more finished, games. Then studios can pay decent salaries to employees.


Have to agree. I don’t think we should stop ai progress, just that I think we built a bad thing along the way. I will never buy a video game that I know has ai generated content, I want to see some art, not a soulless prediction of what art might look like.


> I will never

Bet you $10 that in five years' time you will have.


It's not really practical but I would take the bet that I will never /intentionally/ buy a game with AI generated assets. I just don't see that AI generated art has any value to it. I'm sure you could sneak some past me, it's getting harder to spot all the time.


My guess is that in five years’ time there won’t be any games that don’t include any, and also people will really have stopped caring so much


> Generating art solves no real problem

It definitely does solve a problem. This tool provides affordable custom sprites with fast delivery.

If it didn't solve any problem there would be zero demand for it and no reason for you to care about it.


I think the problem is that the profession is struggling because you pay a lot of money for work that is often of very dubious quality.

I can’t ask a anyone that claims to be a pixel artist for sprites because the chance of getting garbage is just too high.

Btw, if anyone does know someone good, I’m open to paying xD


I guess we should also delete Stack Overflow while we're at it because programmers should write everything from scratch for the same reason


> solves no real problem

this is very obviously not true.




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