Yeah, this is something I struggled with as well. It didn't prevent me from allocating time to maintenance, but it meant I had to plan it more carefully. If I had a maintenance-heavy release, I made sure that we were including some "delighter" features even if they were small.
Yeah, this is something I struggled with as well. It didn't prevent me from allocating time to maintenance, but it meant I had to plan it more carefully. If I had a maintenance-heavy release, I made sure that we were including some "delighter" features even if they were small.