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Some of these are hard comparisons specifically because what you are describing is really the initial exit. Acquisitions are often not funded by valuation as much as an actual plan to make money.

Something like Minecraft for an example - the existing established customer base with perpetual license was not justification for buying it. The value Microsoft saw was around things like DLC content and cosmetics, and subscription revenue through server hosting.

From what I have observed - one could say that everything Apple acquires is an accu-hire first, for a product they want to ship and trying to find a delivery-focused team to help them with that.

If the company already built a product similar to that and had it hit the market - thats great! It means that they are getting a team which has delivered successfully and maybe even have a significant head start toward Apple's MVP. That likely means also that the team will have a fair bit of autonomy too (and often retain their brands).

DarkSky's product in that light wasn't their app. It was their work on localized weather models and their weather API.

Apple's Weather App doesn't look like DarkSky, but AFAICT you could rebuild the DarkSky app on the WeatherKit REST API (including features like historical weather, and supporting alternative platforms like Android).



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