Until it's an established payment model for one product category, after which it fill feel more natural to extend it to others.
The worst part of it isn't even that devs would get their wallets shaken out but that it's really just surveillance in disguise. Those apps would “““have to””” spy on me as an end-user in order for them to know what to charge.
I switched to unreal several years ago because Unity had written hundreds of gigabytes of log files complaining that it could not phone home and filled up my hard drive
Now thinking about it, its so valid point, how would that even work though if I am being honest
like I am pretty sure that the only way that they can do this is via giving it internet access and if that's the case, I wonder how much spying it does on our computer before sending it to unity headquarters in the name of this industry fees
Please, someone create a #usegodot or some twitter thing to just get it trending. We need to use goodot (I tried typing godot but I wrote goodot TWICE which is so funny and ironical so I am keeping it here)
Unity knows what project you're building and if you've built it under a paid license before. If they notice you using a free license, they'll go after you.
The worst part of it isn't even that devs would get their wallets shaken out but that it's really just surveillance in disguise. Those apps would “““have to””” spy on me as an end-user in order for them to know what to charge.