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You'd think, wouldn't you? But in some regards they still feel less responsive than the desktop of a sub-10MHz machine from the 1980s.

(I'm not kidding - the tight coupling of quadrature-based mouse counters and hardware sprite mouse cursor - bypassing all the wireless, serial / PS/2 / USB encoding and decoding we have today - and on-screen gadgets being drawn and redrawn in the input subsystem's context without messages having to trickle through a ten foot long pipeline of frameworks and UI toolkits, all gave a sense of immediacy, of "having the computer's full attention", that's rare to find in today's world of janky semi-functional web apps.)



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