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While I can understand that it's frustrating. Kernel level Anticheat is a abomination in itself and should in no way be supported. It is a security flaw in itself!

Read this: https://gist.github.com/stdNullPtr/2998eacb71ae925515360410a...



It's also unfortunately impossible to have a good competitive multi-player online experience without kernel-level anti-cheat. It's simply too easy to cheat at many of these games in the absence of strict control measures, and even a single cheater can ruin a game session for every other gamer.

No one reached directly for kernel-level anti-cheat. It was the result of an escalation of the sophistication of cheating solutions.


That is completely irrelevant. Users want the game.




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