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> You don't need a story or a point in them.

Well, that was pretentious.



I guess crosswords, chess, sudoku, solitaire, and competitive programming need to add plots and narratives to their next editions, lest they be thought to have pretensions! (Of what?)


I enjoy all of the above and not the bland, droning, tasteless, pointless "learn the next mechanic" JB games. YMMV.

BTW the talos principle AI referred to itself as yahweh, if you ever read the bible.

Edit: and chess is uniquely lore-heavy. Even the openings have openings and everything is tied to history. I'm surprised it is even brought up in comparison at all.


I would just like to point out that your condescending aside is ironic given that you also misremembered the name, Elohim.


Glad you remembered in the end!




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